How To Make (almost) Anything
In the fall of 2019, I took Neil Gershenfeld’s course, How To Make (almost) Anything where each week I learned different design and manufacturing processes and created something out of these new frameworks and tools. This culminated with a final project where I created an Ethereum hardware wallet that enabled people to vote on Aragon DAOs.

Computer-Controlled Cutting

Electronics Production

3D Scanning and Printing

Electronics Design

Computer-Controlled Machining

Embedded Programming

Molding and Casting

Input Devices

Output Devices

Mechanical Machine Design

Interface and Application

Advanced Embedded Programming

Final Project

Daniel Marquez (C:)